The book that started it all. Back around 2015, we started playing L5R in an epic campaign that lasted over 4 years and saw us reaching rank 6 (which is ludicrously high up there). It was wonderful, it was glorious, and I got the guide book (4e at the time). I also later picked up Way of the Crab to commemorate my favourite clan, scroll down a bit for that one ^_^ A book forever in my heart, but unfortunately lost to time through the various moves in life (also the BESM source book). The Sailor Moon RPG, my first DM experience, and a hilarious foray into the world of Sailor Moon. Click that link for hilarious stories and memories that could only have been thought up by college friends lol. The first box, the classic starter set. Picked up at the same time Tome of Magic and Epic Level Handbook (see next photo). This was my first step (past the Sailor Moon RPG) towards becoming a more settled DM. Also technically my first D&D rules book, since the first core rulebooks I actually got were the 2024 set (see below as well) An incredible set of books in my quest to obtain at least one book from every version of D&D (again, see bookbinding page), I found these at GameKnight Games along with the starter set, and I HAD to have them. As stated, the Tome of Magic, that's 2e, that's my Treasure of Tarmin baby (technically)! So that had to be picked up, Epic levels! OH YEAH that's going in the ol' handbasket! And the Manual of the Planes came a bit later with an online purchase, but kinda fits in with the epic level book and belongs with this photo. My first digital book, purchased ENTIRELY because I wanted the ability to make a Thri-Kreen on there. I mean camman, I'm Kabutroid, if that's not some bizarre, giant insectile creature, I don't know what is :D The box sets (after the starter set)! First was obtained the Deck of Many Things box, because well... all this lol, I had to get the Deck of Many More Things, I HAD to. And so I did :D . Also Planescape, because my own campaign involves plane jumping, and the idea of going through the outer planes (see above) or Sigil (see here), or Spelljamming (also above) as options were all amazing, so I wanted to have information on all of these methods. The PDF files, THANK YOU Drive Thru RPG! In my quest to get a book of each version, and just further collecting as a whole, I bought and printed the PDF files for a whole ton of books and adventures, gave them all clear plastic covers (to fair, only the first and last pages are in colour, the rest are black and white), and bound them all with twine, string, or ribbon. Epic :D. Also if you notice, NASA put out their own RPG, The Lost Universe! So we had to print that :D The magasines! Or magasines and magasine-style books, The Harrowing clearly fits into the same book style as the others here. Ahhh, The Harrowing, I had to get it because of my love of the Harrow Deck of Many Things, and found that online. The Dragon magasine for its Tarot of Many Things, and Adventurer because FIRST ISSUE, WOOH! Also it came with dice :D The extras! We picked up the DM screen for Storm King's Thunder, mainly just because it was for sale and I needed a DM screen, and the making of the original Dungeons & Dragons, just because ^_^ It was offered in a Facebook L5R group, I'm a tried and true Crab player, I had to have it. Way of the Crab, a 1e supplement to Legend of the 5 Rings. I love the Crab, I began as a Hiruma scout named Kabu, followed by a Kaiu engineer named Kuraido. Even with having played other clans, my heart has always been with the Crab ❤️ Thank you once again Drive Thru RPG, I sought these two books out in my research and subsequent hunt for the 4e Decks of Many Things, Paragon level and Heroic level forms. And thus, the Decks of Many Things were obtained, and I was happy ^_^ At long last, we have caught up to the present creation of this page. Everything prior to this is in a kinda mish-mash way, vaguely in the order that I bought them. And now we find ourselves at the 2024 Player's Handbook, which although not particularly visible in this picture, has been tabbed and ribbon bookmarked for ease of use, and has been thoroughly read from front to back to get a good, solid understanding of the player options for when I begin DMing a campaign (my own or a prewritten one, probably up to player choice). Also my first core rulebook past the miniature Starter Set above, WOOOH! And of course, following the Player's Handbook comes the Dungeon Master's Guide (and DM screen, because if any of them will have the most useful information, it'll be the official one that comes with the DM guide). I will of course be in the vaguely near future (current renting solutions and work schedules do not make this easy), and thus I will be reading this over thoroughly as well. |